Ghost in the castle

You are a knight wandering in a big tower known for its ghosts and spirits living in it, the ghosts are very tacky creatures, they just keep wandering with no real purpose, but when they see the sight of you, they hide by becoming invisible and charge at you, the little contact with them can make you choke to death, so the goal of the game is to remember the patterns and positions of the ghost before they notice you, and when you start they charge at you, so you have to dodge them when they arrive, thankfully, there's a little red arrow in the right of the screen that helps you keep track of the current distance between you and them

Controls:

Movement: Right_Arrow, Left_Arro or A, D

Starting: Enter, Space

The assets used for this game:

The Tilesets: https://pixelfrog-assets.itch.io/kings-and-pigs

The Player and the Ghosts: https://broke-one-pixel-studio.itch.io/ogreghostskeletonandtauruspixelartsprites

Download

Download
Ghosts.exe 38 MB
Download
Ghosts.zip 28 MB
Download
Ghosts.x86_64 39 MB

Comments

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nice funny game

kys

A nice memory game, good work! I was able to reach the end, after a few impatient fails where I moved into a passing ghost too soon. It’s simple but fun, and could maybe work as a mobile game as well.

I hit two issues: after failing on one of the levels, it seemed to run a few times before I could get back to the game flow - this might be because I hit enter too soon or too many times (i have a fast key repeat speed on my keyboard which might have made it worse). The other issue is I finished with ‘0.0.0’ time - maybe I was just too fast? haha I doubt it.

Some ideas for taking this further: maybe wider levels (more than 3 across), or maybe adding some coins/something to gain instead of just ghosts to dodge. For example, you could have a row that’s [“empty”, “ghost”, “coin”] so the player could go for the coin as well as the empty space. Just some ideas if you want to keep going!

Nice work, and thanks for making and sharing the game!

Thank you, really helps these sorts of comments, the timer currently doesn't work, cuz it made the game lag too much (IDK how I did this). and about the coins, I was gonna add them, but I didn't have enough time, cuz I like to write unsophisticated, slow, spaghetti code, so that means the slightest changes can take me a lot of time, and I thought as well to release it for android and apple devices, anyways. Thank you for the advices that means a ton

My own time was: 01:58:20 btw